It uses the conceit of two Park Avenues to tell the story of the 1%, living on the Park Ave of Manhattan’s upper East Side, and the (bottom quartile of) the 99%, living on the portion of Park Ave that extends into the South Bronx. It’s one thing to know the story in numbers and graphs, which Gibney presents, but it’s another thing entirely to see the story in actions through moving images and spoken words. The combination of the two is potent, and, alas, depressing.
As I think over the film the sections that keep coming back, however, are those featuring a social psychologist at U Cal. Berkeley, Paul Piff, and some students. Piff had pairs of students play Monopoly, the board game born during the Depression. But, they played the game with a crucial difference. One player started with twice the amount of money as the other player and was allowed to roll both dice; the other player could roll only one die. The student players were assigned to these roles randomly.
The privileged players, of course, walked all over the others, whose disadvantage was too much to surmount. No surprise there. What was interesting, and chilling, is that over the course of a game, the privileged players assumed at attitude of entitlement – you could see it in their posture and hear it in their comments. It was their RIGHT to win. But they did nothing to earn that right; it was simply given to them at the beginning of the game. The oligarchs Gibney showed us displayed that same entitlement even as they lobbied to cut their taxes and blathered on about creating opportunity for all. Continue reading
Originally posted on Ideas, Predictions & Advice:
In other words, I grew concerned at the prospect that many of these awards might be serving merely to burnish the résumés and supplement the wealth of elite northerners who were already pretty well-positioned to pursue their talents and their visions. Maybe I had been overly idealistic about the MacArthur Foundation in general, and about this program in particular. But it seemed appropriate to offer a suggestion that might eventually facilitate some improvement; hence this email on…
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This Is Brad DeLong’s Grasping Reality…: Tomas Piketty: Capital in the Twenty-First Century/Inequality and Capitalism in the Long Run: The Honest Broker19 Dec
Piketty says: sociologically, America today may be the worst of all worlds for those who are neither top income earners nor top wealth successors: you are poor, and depicted as dumb & undeserving: “nobody was trying to depict Ancien Régime inequality as fair”.
Since the establishment of the modern American political duopoly during the 1830s, there have been several attempts at creating a viable third party. The most successful effort came in the 1890s with the People’s Party, better known as the Populist Party. Formed around farmers in the South and Midwest who, in a variety of ways, were deeply troubled by the rise of capitalism, Populists focused on issues of debt, currency reform, and the strict regulation of big business, up to and including the proposed government seizure of corporate land for redistribution to the public, government-owned alternatives to private banking, and even government-run monopolies on vital industries such as communications.
That’s right. Several generations ago, many of the people in what are today the reddest, most Republican, free-market, Tea Partying parts of the United States, actually advocated socialistic reforms to combat the consolidating effects, crushing debt, and boom-bust cycle of capitalism. They even advocated the introduction of a national income tax despite the U.S. Constitution then banning one.
Why this (improbable) alliance? Continue reading
Buildings … are not discrete objects. They are building blocks of a democratic society. W. H. Auden once proposed that a civilization could be judged by “the degree of diversity attained and the degree of unity attained.” In the spirit of service, architecture can contribute to both. Without the spirit of service, architecture can be a highly destructive force.
– Herbert Muschamp, Visions of Utopia
No doubt you are familiar with Walt Disney, the guy who made cartoons and nature documentaries, created the world’s first theme park, and gave his name to what is now the world’s largest entertainment company. But it’s been years since Disney himself appeared in the media – he died in 1966 – and his life story isn’t well-known, though there must be at least a dozen biographies of him (I’ve read four of them).
But what does Uncle Walt have to do with Stephen Miller and what do either of them have to do with the future of Jersey City?
And, by the way, WHO is Stephen Miller?
I don’t know how many laser cutters there are in Jersey City – 10, 20, 100, 763? I have no idea – but one of them is in his atelier off Harrison Street between Monticello and Bergen.
What’s a laser cutter?
It’s a high tech device used for cutting materials such as wood, plastic, leather, metal perhaps.
And what the h___ is an atelier?
It’s a workshop and design studio.
OK, gotcha, but what does that have to do with Walt Disney and what do they have to do with the future of Jersey City?
Let’s start with Walt Disney. Disney was an entertainer; he made movies and went on to build a theme park. Miller is an entertainer too, though of a different kind. He’s musician and a very good MC – he tells me he used to front a band. And he’s a slammin’ djembe player.
And I know a little about djembe players. When I lived in upstate New York I performed with Eddie “Ade” Knowles, a percussionist who toured as a percussionist with Gil Scott-Heron early in his career. I hear and feel the same power and nuance in Miller’s djembe playing that Ade has in his.
OK, so he’s an entertainer, there are lots of entertainers in the world…
Just cool your jets. Don’t go getting testy on me. I’m gettin’ there.
Take a look at this video (embedded below). It’s a promotional video that Disney prepared for Epcot (Experimental Prototype Community of Tomorrow) and it shows a small city that’s very different from and far more interesting than what the Disney Company eventually built in central Florida.
No, it hasn’t happened yet. But who knows, stranger things have happened.
By “the rez” I mean, of course, the reservation. In this case I have no particular reservation in mind but rather am thinking of all 300+ of them as a collective entity that encompasses 2.3% of the landmass of the United States. While most of them are rather small, a few are quite large, with nine larger than the state of Delaware while the lands of the Navajo Nation are roughly the size of West Virginia.
What’s interesting about these Indian reservations is that the tribes possess tribal sovereignty, which means that in some respects these reservations are foreign nations. That’s why a few tribes have been able to get rich from gambling casinos on the rez. Federal and state laws don’t apply on the reservation, and if the reservation happens to be in the middle of are populated by people with money they’d like to gamble away, when then come on down!
But I’m not interested in gambling. I’m interested in poverty. Many reservations are, in effect, third world countries within the territorial United States. Over a quarter of Native Americans live in poverty as compared to 15% nationally. Poor people generally get lousy education and that, in turn, makes it difficult for them to work their way out of poverty.
And that’s where the Japanese come in. As I indicated in my post on Takeshi Utsumi, the Japanese government funds distance education in third world nations. Why not fund distance education in these third world nations that just happen to live within the territorial boundaries of the United States of America? Continue reading
David Hays introduced me to Takeshi Utsumi sometime back in the 1980s. Both of them were members of an on-going seminar convened at Columbia University by Seth Neugroschel on the topic of Computers, Man, and Society. This was one in a series of seminars that Columbia has run since the middle of the 20th Century. The seminars are housed at and funded by Columbia University, but are open to participation by the general public.
Neugroschel’s seminar featured wide-ranging discussions of the social impact of computing technology. I often timed my visits to Hays so that I could attend the seminar. Those visits came to an end in the mid-1990s when Hays died. But I reconnected with Neugroschel’s seminar when I moved to Jersey City in late 1997 or 98.
Utsumi was born in Japan in, I believe, in the mid-1920s and immigrated to the United States in the mid-1950s. For the past several decades he has been traveling in South Asia, Africa, and the Middle East to meet with people and groups seeking funding for projects in distance learning, telemedicine and the like. He then directs them to an appropriate place in the Japanese government where they can obtain funding for their work.
All this is in service of his idea of a Global University System (GUS), “a worldwide initiative to create advanced telecom infrastructure for accessing educational resources around the world. The aim is to achieve ‘education and healthcare for all,’ anywhere, anytime and at any pace.” You can find a 2004 interview with Utsumi HERE.
He is particularly interested in peace gaming, and has included an essay on it in the collection, Global Peace Through The Global University System. Here is an abstract of and link to his contribution.
Globally Collaborative Environmental Peace Gaming
(A Personal Recollection on Its Inception and Development)
Abstract: As a computer simulationist, I conceived in 1972 an idea of establishing a Globally Collaborative Environmental Peace Gaming (GCEPG) with a globally distributed computer simulation system through a global grid computer network, with a focus on the issue of environment and sustainable development in developing countries. This is a computerized gaming/simulation to help decision makers construct a globally distributed decision-support system for positive sum/win-win alternatives to conflict and war. It can also be used to train would-be decision makers in crisis management, conflict resolution, and negotiation techniques. This gaming approach is to devise a way for conflict resolution with rational analysis and critical thinking basing on “facts and figures.”
Over the past three decades I played a major pioneering role in extending U.S. data communication networks to other countries, particularly to Japan, and deregulating Japanese telecommunication policies for the use of Internet e-mail. I also contributed by conducting innovative distance teaching trials with “Global Lecture Hall (GLH)”tm videoconferences using hybrid delivery technologies, which spanned from Korea, Japan, New Zealand, Finland, Italy, France, Russia, Turkey, Brazil, etc.
Using this background, we are now creating a Global University System (GUS) with colleagues in major regions of the world, which will be interconnected with Global Broadband Internet (GBI). The GCEPG is one of the proposed ways to utilize the GUS and GBI in integrative fashion. A similar scheme with globally distributed computer simulation system can be applied to various subjects as creating a new paradigm of joint research and development on a global scale. This will foster not only wisdom by collaborative interaction on knowledge but also true friendship among people around the world with mutual understanding and lasting peace. This paper briefly describes the history of the GCEPG project since its inception in 1972 and its future direction. It is a companion to the opening chapter “Creating Global University System” of the book “Global Peace Through The Global University System.”